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Year 1 project at BUas. Released on Jun 27, 2022.

Tiki Tarradiddles | Published on itch.io

Project Information:

  • Game Genre: 2D Platformer

  • Role: Gameplay programmer

  • Team Size: 12 (4 programmers)

  • Time Frame: 8 Weeks

  • Engine: Unreal Engine 4 (Blueprints)

  • Tools: Jira, Perforce


Project was published on Itch.io and received over 200 downloads.

Project Summary:
My first project developed in Unreal Engine. This project was made as a part of a graded assignment during my 1st year of education at BUas. In this 2D adventure platformer use jump, dash and grapple mechanics to overcome obstacles across multiple levels.
My Contributions: 

  • NPCs and Dialogues
  • Grapple mechanic

  • Simple enemies

NPCs and Dialogues

For this project I worked on simple NPCs that in the game serve several roles:

  • Each new NPC that you meet rewards you with a new mechanic (Double jump, Grapple, Wall climb etc.).

  • NPCs act as traders and sell you new collectibles and cosmetics (Hats).

  • They also allow you to change your currently equipped cosmetics.

  • When interacting the player is often offered multiple choices, NPCs will remember the player's choices.

Grapple hook

GrappleLGif.gif

To make traversal more dynamic and fun, I worked on a grapple hook:

  • Grapple hook can be chained with jumps, dashes and wall climbs to overcome many obstacles.

  • To make grapple hook easy to use and help player focus on the game, the game automatically picks a grapple point in a direction where the player is aiming.

  • Grapple can also be used to pull specific objects towards the player.

Simple enemies

EnemiesGif.gif

To add more variety to obstacles in our game, I created simple enemies:

  • Enemies detect the player in front of them.

  • After detecting the player they charge towards them.

  • Enemies can be stunned by grappling them or they will be stunned if they miss their charge attack.

  • Jumping on top of a stunned enemy will launch the player upwards.

Screenshots from the game:

Game Trailer and Gameplay:

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